Victor Pardinho




Professional Work

//.PRODUCT..MANAGEMENT..INNOVAATION..3D.IMMERSIVE..GAMES..GRAPHICS.++

  1. HTC VIVERSE
  2. SENSE OF SPACE
  3. MEDIT
  4. STEREOSCAPE
  5. SCOPIC
  6. BIJARI


Artistic & Research Work

//3D.VISUALS..AUDIOVISUAL..PROJECTIONS..SCULPTING..INDIETOYS.GAMES.++

  1. PLASTIC _ RAIN
  2. AFROTRANSTOPIA _ MOVIMENTO
  3. DIGITAL _ FRACTION
  4. THE STATE OF DARKNESS _ MEDIT
  5. EGO CURE _ VIRTUAL CINEMA LAB
  6. DMV 22 _ COLLECTIVE
  7. WORKSHOPS _ TEACHING


About

  1. Brazilian born researcher, artist, and innovation manager delving into the realm of 3D content creation and computer graphics technology for over a decade. Currently based in Amsterdam, Netherlands.

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1. PLASTIC RAIN



        PLASTIC RAIN is my latest art, design and research exploration. After more than a decade working with highly digital media and immersive technologies, at the moment I'm giving a step back and going back to the basics, exploring the foundations and the manual. In this practice I'm learning, exploring and creating using especially clay sculpting and tridimentional observation. In a search to understand the fundaments of tridimensionality, with a special focus on body and figurative art.

        Meanwhile this exploration on the fundaments and going back to a manual work in opposition to highly digital, especially in a world that is soon to be filled by AI workflows that are anything but human. I'm also exploring quite artesanal medias, such as toy making, using resin, silicon and soft vynil materials. I've always been obssessed with sculptures, action figures, toys and the Japanese sofubi. And I'm exploring this field more as I dive deep the fundaments of sculpting and handling materials without the assistance of a digital apparatus.





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